Welcome to my blog! On this site I will be posting about the games I have created or are going to create. I will leave links to them when they are done. This will be updated fairly regularly, so check it now and again!
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Friday, 29 December 2017
Xenoblade Chronicles 2 Switch Case
Doom Themed Switch Case
Tuesday, 12 December 2017
Improvised Housing 3D Print
Saturday, 9 December 2017
Light Sword Game
I am working on a new game for the BBC microbit. The objective is to position your light sword correctly to deflect incoming lasers. Should be finished soon...
Thursday, 7 December 2017
Frost/Fire Salts In Real Life
^Frost Salts ^Fire Salts
Sunday, 26 November 2017
Skyrim Themed Switch Cover
Tuesday, 14 November 2017
Mario Odyssey Switch Cover
Sunday, 12 November 2017
Hitman Themed Bottle Opener
Sunday, 5 November 2017
Half Life Deathmatch Server
Saturday, 30 September 2017
Nintendo Switch Cover
Thursday, 14 September 2017
Switch anti-scratch back
I am working on an anti-scratch back for the Nintendo Switch. It will be a small, smooth piece of plastic that you can stick to the back of the switch or slide in with it. It ensures that the back of the switch won't be scratched when placing it in the dock. It will be available soon...
Tuesday, 5 September 2017
GMOD Workshop
Wednesday, 30 August 2017
Nuka-Cola Holder (Finished)
Monday, 28 August 2017
Nuka-Cola Holder
Friday, 11 August 2017
Saturday, 5 August 2017
Half life opposing forces server
I love half life opposing forces. In my opinion, it's the second best half life game ( after half life 2 ). One of the things that separated it from the other half life games was the unique mechanic of having a team to aid you during your journey. Utilising their skills was the key to advancing. I also enjoyed all the unique weapons the game had to offer. In my opinion, the game has the best line up of weapon in the entire series.
These weapons could be mastered and put to use in the great multiplayer. Unfortunately, the amount servers available are tiny compared to what it once was. I hope to host a server that anyone still interested in playing multiplayer can join. I will probably add bots to play against when no one is on. This may take some time however...
Slow motion Android
Firstly, you have to enable developer mode on your android device. To do this, go to about device, then scroll down to build number. Then tap it until it says that developer mode is available. ( if you do the same to the Android version box, it will start a hidden game depending on your android version)
Once you have done that, go back to the options menu. You will noticed that a new option is available. Select developer options and scroll down to the animation scale options. Increasing the number here will make animations run slower, while decreasing them will make it run quicker.
NOTE TH AT MESSING WITH THE DEVELOPER OPTIONS MAY DAMAGE YOUR PHONE.
Enjoy your slow motion phone...
Monday, 31 July 2017
Half Life Two Arena
Saturday, 29 July 2017
Boring Factory Simulator
Friday, 28 July 2017
Boring Factory Work Simulator (Mod)
Thursday, 20 July 2017
New Blog! TFmatchmake
https://tfmatchmake.blogspot.co.uk/
Monday, 10 July 2017
Experimental Script
Fun binds for Half life 2
New Project!
Monday, 19 June 2017
Stop The Potato Bomb!
Sunday, 11 June 2017
Stat Game
3D Cube Demo
BBC Microbit Games
Wednesday, 7 June 2017
Map Viewer
Saturday, 20 May 2017
Game In Progress!
[THIS GAME HAS BEEN CANCELLED] The file wouldn't export right and it was fairly boring anyway...
Sunday, 7 May 2017
ROM "Hacking"
Wednesday, 3 May 2017
Video Game Creation
I wanted to create games for a long time. I was really into games and wanted to make a game of my own. At the time I just wanted to create one game that me and my friends could play ; perusing this idea, I went in-search of a programming language I could use. I bought a couple of books on how to program, and most of them stated that python was a good place to start.
So I got Python. I experimented around a bit and completed some of the tutorials in the book. However, I found simply typing in line of code after line of code boring. This lead to me putting down my idea for a little while.
I soon came back, but this time with a better understanding of programming. I had searched around the internet for a while and found a website that promised hundreds of courses in all types of programming languages. Using this website's free courses, I learnt about programming in an engaging way. If you want to learn to program, I highly suggest a site like this.
After learning the basics of how to program, I set of building a game. This is when I hit my next problem. I could make basic text based adventure games, and a couple of simple "collectathons" but these were nothing like the game I wanted to build. I had a platformer in mind, but the results if the attempts I made were not very encouraging. That is when I discovered the power of game engines. I experimented with a few different ones, until I found one that I like and felt comfortable with. Engines are easy to find on the internet and usually are free or offer a free version.
With both the game engine and basic programming knowledge, I could finally make a game. My games are basic, but are a definite step-up from what I used to make.
Half Life Two : FASTER
Monday, 1 May 2017
New Game?
Wednesday, 8 March 2017
Steam Mods!
http://steamcommunity.com/workshop/filedetails/?id=873742855
Check back for more later!