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Saturday 20 May 2017

Game In Progress!

The aforementioned game from a couple of posts ago is now in creation! If it all goes well, it will be released before the end of June. It will be available to download as normal. 😃

[THIS GAME HAS BEEN CANCELLED] The file wouldn't export right and it was fairly boring anyway...

Sunday 7 May 2017

ROM "Hacking"

Recently, I have had a go at editing some ROMs from games I had played. The results were... colourful. I will be doing some more ambitious edits, starting with changing link.

Wednesday 3 May 2017

Video Game Creation

In this post I will go over the process of how I make games, and an easy way to start programming and game creating yourself.

I wanted to create games for a long time. I was really into games and wanted to make a game of my own. At the time I just wanted to create one game that me and my friends could play ; perusing this idea, I went in-search of a programming language I could use. I bought a couple of books on how to program, and most of them stated that python was a good place to start.

So I got Python. I experimented around a bit and completed some of the tutorials in the book. However, I found simply typing in line of code after line of code boring. This lead to me putting down my idea for a little while.

I soon came back, but this time with a better understanding of programming. I had searched around the internet for a while and found a website that promised hundreds of courses in all types of programming languages. Using this website's free courses, I learnt about programming in an engaging way. If you want to learn to program,  I highly suggest a site like this.

After learning the basics of how to program, I set of building a game. This is when I hit my next problem. I could make basic text based adventure games, and a couple of simple "collectathons" but these were nothing like the game I wanted to build. I had a platformer in mind, but the results if the attempts I made were not very encouraging. That is when I discovered the power of game engines. I experimented with a few different ones, until I found one that I like and felt comfortable with. Engines are easy to find on the internet and usually are free or offer a free version.

With both the game engine and basic programming knowledge, I could finally make a game. My games are basic, but are a definite step-up from what I used to make.

Half Life Two : FASTER

This is a continuation of the mod I started working on a while ago. This mod changes weapon availability, player health and walk speed, as well as (eventually) adding weapons dropped from the game back in (such as the S.L.A.M). This mod will not be available to download (due to it being the entire half life 2), however I hope to soon make a mod that will be downloadable. This mod is a sort of warm up for what is to come. Check back again for progress on the new mod, or leave a comment that suggests a new that I should make or a game idea, and I will probably make it.

Monday 1 May 2017

New Game?

I have been thinking about making (and releasing) a new game. The game in question would be a 3D, third-person platformer. The game would be not very long, but the point of it is to just platform towards the light (and to some good music should I find any). If anyone is interested in a game like this, leave a comment or one up and I will create it once enough interest is raised.